“The Elf King suffered a sickness of the soul. A twilight of melancholy fell upon this King and he passed into the Outworlds, never to be seen again… The power of his circle was diminished by his passing, leaving his offspring in a perilous state.
War came to these islands in the form of the Fae Revanche. A reign of terror swept the land, decimating the already dwindling Fae of Ȇas. The war is one borne from panic without reason, is self defeating and will eventually lead to the devastation of all.
Welcome to the Fae Revanche, welcome to the Fall of All.”
A new and innovative Fantasy skirmish game with miniatures from Lucid Eye, sculpted by Steve Saleh, and rules by Rick Priestly (of Games Workshop & Warlord Games fame!)
This a4 softback rules book allows players to play the game which details The Elf Civil War set in The Isles of Eas.
Contains illustrations, full colour, lore & narrative from the Isles of Eas, with detailed rules, stats & scenarios for every Circle and Wyrd Meeting within the Isles.
The Red Book of the Elf King game rules allow us to fight battles between powerful Elven Thanes, Lords of the Circles of the Fae Kingdoms of Eas, fell warriors and creatures of sorcerous might.
Each player controls a warband, known as a circle. A circle consists of a Thane of the Fae Kingdoms and the Thane’s warband of valiant elven companions. The game is played between two opposing circles but can potentially be played between multiple circles as well.
The game is played in turns and both sides participate in each turn. Games last for seven turns or until one side achieves the objective of the scenario played or else until one of the opposing Thanes is slain.